# pract to diff ratio 5 to 1

define light0001(lightName)
	lightAttribOverride &lightName intensity 1.8
	lightAttribOverride &lightName falloffRate .6
	lightAttribOverride &lightName diffusionSourceIntensity 1.55
	lightAttribOverride &lightName diffusionSourceMin  (0,0)
	lightAttribOverride &lightName diffusionSourceMax (0,0)
	lightAttribOverride &lightName diffusionSourceFalloff .9
	lightAttribOverride &lightName diffusionSourceWallIntensityScale 1
	lightAttribOverride &lightName diffusionSourceFloorIntensityScale 1
	lightAttribOverride &lightName diffusionSourceIsDirectional 0
	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
	lightAttribOverride &lightName coneAngle 999
	lightAttribOverride &lightName conePenumbra 999
enddef


#added by dDefinder
#define 75WattOVER2(lightName)
#	lightAttribOverride &lightName intensity 1.7
#	lightAttribOverride &lightName falloffRate .4
#	lightAttribOverride &lightName diffusionSourceIntensity 1.55
#	lightAttribOverride &lightName diffusionSourceMin  (0,0)
#	lightAttribOverride &lightName diffusionSourceMax (0,0)
#	lightAttribOverride &lightName diffusionSourceFalloff .95
#	lightAttribOverride &lightName diffusionSourceWallIntensityScale 1.5
#	lightAttribOverride &lightName diffusionSourceFloorIntensityScale .8
#	lightAttribOverride &lightName diffusionSourceIsDirectional 0
#	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
#	lightAttribOverride &lightName coneAngle 999
#	lightAttribOverride &lightName conePenumbra 999
#enddef

#higher
define 75WattOVER2(lightName)
	lightAttribOverride &lightName intensity 1.5
	lightAttribOverride &lightName falloffRate .8
	lightAttribOverride &lightName diffusionSourceIntensity 2.1
	lightAttribOverride &lightName diffusionSourceMin  (0,0)
	lightAttribOverride &lightName diffusionSourceMax (0,0)
	lightAttribOverride &lightName diffusionSourceFalloff .95
	lightAttribOverride &lightName diffusionSourceWallIntensityScale 1.5
	lightAttribOverride &lightName diffusionSourceFloorIntensityScale .8
	lightAttribOverride &lightName diffusionSourceIsDirectional 0
	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
	lightAttribOverride &lightName coneAngle 999
	lightAttribOverride &lightName conePenumbra 999
enddef

#for the orb thing light BOV
define ORBlight(lightName)
	lightAttribOverride &lightName intensity 1.4
	lightAttribOverride &lightName falloffRate .9
	lightAttribOverride &lightName diffusionSourceIntensity 1.2
	lightAttribOverride &lightName diffusionSourceMin  (0,0)
	lightAttribOverride &lightName diffusionSourceMax (0,0)
	lightAttribOverride &lightName diffusionSourceFalloff 1
	lightAttribOverride &lightName diffusionSourceWallIntensityScale 1.5
	lightAttribOverride &lightName diffusionSourceFloorIntensityScale 1.5
	lightAttribOverride &lightName diffusionSourceIsDirectional 0
	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
	lightAttribOverride &lightName coneAngle 999
	lightAttribOverride &lightName conePenumbra 999
enddef

#test
define neonlightsTABLE (lightName)
	lightAttribOverride &lightName intensity .5
	lightAttribOverride &lightName falloffRate .8
	lightAttribOverride &lightName diffusionSourceIntensity .2
	lightAttribOverride &lightName diffusionSourceMin  (0,0)
	lightAttribOverride &lightName diffusionSourceMax (0,0)
	lightAttribOverride &lightName diffusionSourceFalloff 1
	lightAttribOverride &lightName diffusionSourceWallIntensityScale 2.5
	lightAttribOverride &lightName diffusionSourceFloorIntensityScale 1
	lightAttribOverride &lightName diffusionSourceIsDirectional 0
	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
	lightAttribOverride &lightName coneAngle 999
	lightAttribOverride &lightName conePenumbra 999
enddef

#between outside and inside lights
define 75WattWALL5(lightName)
	lightAttribOverride &lightName intensity 1.5
	lightAttribOverride &lightName falloffRate 1
	lightAttribOverride &lightName diffusionSourceIntensity 1
	lightAttribOverride &lightName diffusionSourceMin  (0,0)
	lightAttribOverride &lightName diffusionSourceMax (0,-.5)
	lightAttribOverride &lightName diffusionSourceFalloff 1.5
	lightAttribOverride &lightName diffusionSourceWallIntensityScale 1.6
	lightAttribOverride &lightName diffusionSourceFloorIntensityScale 1.8
	lightAttribOverride &lightName diffusionSourceIsDirectional 0
	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
	lightAttribOverride &lightName coneAngle 999
	lightAttribOverride &lightName conePenumbra 999
enddef

#define 60WattWALL(lightName)
#	lightAttribOverride &lightName intensity 1.9
#	lightAttribOverride &lightName falloffRate .7
#	lightAttribOverride &lightName diffusionSourceIntensity 1.2
#	lightAttribOverride &lightName diffusionSourceMin  (0,2)
#	lightAttribOverride &lightName diffusionSourceMax (0,2)
#	lightAttribOverride &lightName diffusionSourceFalloff 1
#	lightAttribOverride &lightName diffusionSourceWallIntensityScale 1.6
#	lightAttribOverride &lightName diffusionSourceFloorIntensityScale .7
#	lightAttribOverride &lightName diffusionSourceIsDirectional 0
#	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
#	lightAttribOverride &lightName coneAngle 999
#	lightAttribOverride &lightName conePenumbra 999
#enddef
#used for gallery lights ... like ones in OFB EP3

define 75WattWALL6(lightName)
	lightAttribOverride &lightName intensity 1.8
	lightAttribOverride &lightName falloffRate 1
	lightAttribOverride &lightName diffusionSourceIntensity 1.3
	lightAttribOverride &lightName diffusionSourceMin  (0,0)
	lightAttribOverride &lightName diffusionSourceMax (0,-.51)
	lightAttribOverride &lightName diffusionSourceFalloff 1
	lightAttribOverride &lightName diffusionSourceWallIntensityScale 2.5
	lightAttribOverride &lightName diffusionSourceFloorIntensityScale .8
	lightAttribOverride &lightName diffusionSourceIsDirectional 0
	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
	lightAttribOverride &lightName coneAngle 999
	lightAttribOverride &lightName conePenumbra 999
enddef

###### BELOWE are FOR CERTAIN LIGHTS

#for vanitly light
define VanityLight(lightName)
	lightAttribOverride &lightName intensity 1.5
	lightAttribOverride &lightName falloffRate .5
	lightAttribOverride &lightName diffusionSourceIntensity 1.8
	lightAttribOverride &lightName diffusionSourceMin  (0,0)
	lightAttribOverride &lightName diffusionSourceMax (0,1)
	lightAttribOverride &lightName diffusionSourceFalloff .8
	lightAttribOverride &lightName diffusionSourceWallIntensityScale 2
	lightAttribOverride &lightName diffusionSourceFloorIntensityScale 1
	lightAttribOverride &lightName diffusionSourceIsDirectional 0
	lightAttribOverride &lightName diffusionSourceDirectionalFalloff 0
	lightAttribOverride &lightName coneAngle 999
	lightAttribOverride &lightName conePenumbra 999
enddef

### TRACKLIGHt

define TrackLight(lightName)
lightAttribOverride &lightName intensity 2
lightAttribOverride &lightName falloffRate .9
lightAttribOverride &lightName diffusionSourceIntensity 2.8
lightAttribOverride &lightName diffusionSourceFalloff 1
lightAttribOverride &lightName diffusionSourceWallIntensityScale 1
lightAttribOverride &lightName diffusionSourceFloorIntensityScale .8
lightAttribOverride &lightName diffusionSourceIsDirectional 0
lightAttribOverride &lightName diffusionSourceMin  (0,-5)
lightAttribOverride &lightName diffusionSourceMax (0,-1)
lightAttribOverride &lightName coneAngle 25
lightAttribOverride &lightName conePenumbra 25
enddef

